Amaria

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Amaria consists of seven previously independent Dutchies and Fiefdoms that arose following the collapse of the Eruline Empire some 1,200 years ago. The Amarian provinces were united approximately 650 years ago by King Orvin Gustavus I following a series of invasions from the neighboring Cimmerian Empire. Amaria is presently ruled by Archon Edvarh Tolston III. Below him, each duchy is governed by a Duke and, beneath them, by their various vassals and bannermen. As with most areas in the world of Oriel, Amaria is a kingdom built upon layers of rich history. The ruins of several cities or other important sites from the Last Renaissance dot the landscape, containing their own treasures and perils. The architectural and cultural ghosts of the Eruline Empire also still play a large part in Amaria’s geography and sense of identity.
The Sigil of Amaria is a red rose on a snow white field, known as the “Rose of Amaria”. The Rose is doubly significant to Amarian history as it arises from the story of the fledgling kingdom’s victory over the Vishmael Hordes at the Battle of the Tower of the Rose and the later use of the same tower as the sight of the signing of the peace treaty with the same foe.

Government

The government of Amaria consists of three branches, collectively referred to as the Eponymous Archon:
The first branch is the Archon Basileus (“King Ruler”). The Archon serves as the executive and ruler of Amaria and commands the loyalty of both the Dukes and the Legion. In theory, the Archon is ordained by the Three to rule and meet out justice in their names. In practice, Archon is a hereditary title passed paternally. If an Archon dies without a living heir, the High Court convenes to hear testimony and evidence on the claims of any noble houses to the Rose Throne, after which they select the next Archon. This transition has been peaceful for hundreds of years, however, it is not unheard of for the selection process to involve bribes, murder or open rebellion and civil war between claimants.
The Basilica of Blessed Judgment – the Amarian church of the Three Aspects of the Tribunal – forms the second branch of the secular government of Amaria. The Archonus Thesmothai, or “High Court” consists of seven High Ranking priests who serve as the head of the kingdom’s legal and judicial system. Below them are a large number of lower ranking clergy who fill a number of roles in Amarian society, from bureaucratic and administrative operations to serving as Arbitors, judges who serve as judges in both large cities and outlying provinces. Aside from the central Basilica, a series of Vestries, a hybrid of a temple and courtroom, can be found throughout Amaria. The Basilica is also rumored to have its own secret network of shadow agents, known as the Justicars, who feed the church’s leadership with all manner of local, national and international information and who influence and shape events in ways that benefit the Basilica.
The third branch of Amarian government is its military, known as The Legion. The Legion is the title given to the entire army, however, the Legion actually consists of individual Legions, one for each duchy of the Kingdom. During times of war, the Archon appoints a Polemarch (“War Ruler”) as the leader of the entire military, including The Legion (Army) and The Floatilla (Navy). Traditionally, under the Old Eruline Empire, Legates were Military Governors under the command of the Polemarch. Today, the Duke of each province holds this title as an honorific left over from the days of the empire. Dukes/Legates serve the role of second-tier generals during wartime under the Polemarch. There is one Legate for each province and each controls that province’s legion, though unlike the standing legions of the old empire, the modern legion consists of the Duke’s own vassals and bannermen whom are obliged to answer his call to form his Legion during times of war. The Legion consists of auxiliaries and elite professional soldiers known as Legionnaires.

Nobility – The Lords of Amaria

Relevant Local Powers/Organizations

The Basilica – The Basilica of Blessed Judgment is at an all-time height of influence and power. Not only do its members play the role of King-Maker in deciding succession claims for the Rose Throne, the Basilica also serves as the legal/justice system for Amaria. It’s influence and agents are a constant presence in Amaria’s political system and throughout its provinces.

The Ser’ Aphim (“Burning Ones”) – A zealous brotherhood of Legionnaires anointed by Lannados and tasked with rooting out followers of the Undying Court. The Ser’ Aphim, though good-aligned, have been rumored to perform Inquisitions and to accuse (and sentence) the innocent for either practicing dark magic or harboring demon worshippers. The Ser’ Aphim and those like them are also one of the groups most disliked by antitheists or those favoring progress and secular government. The Scourging may be over, but the Burning Ones will not rest until evil holds no sway over Amaria.

The Repentant – In stark contrast to the Ser’Aphim stands this order of followers of Lannados who have taken on a vow of poverty and a life of service to those in need as an act of repentance and contrition for the heinous crimes committed against the people of Amaria during the Scourging in the name of the Lord Protector.
The Coven – A shadow organization of followers of Orphella, the Dark Lady. Said to include anyone from forest hags to aristocrats and statesmen in the highest levels of Amarian society and government.

The Table – A name given to a loose organizations of hidden temples to the Rotting Lord scattered throughout Amaria. Although worship of the Rotting Lord was driven underground following the Scourging, true believers know that the Feast of Worms has yet to begin upon the bountiful table of the Rotting Lord.

Ortizar – A new village within Amaria in The Remnant, it is the seat of the Matth’Ari’s government in exile, Ortizar was set up after the exodus from the City States of Matth following the genocide of the Silt War. Although many commoners in Amaria treat the sudden appearance of a Matth’Ari community within their borders with racism and xenophobia, the Matth’Ari are counted as an ally of the Rose Throne and the village was chartered with the blessing of Archon Tolston III.

The Avout – A monastic order of scholars, artists, scientists, engineers and other intellectuals who live in isolated monasteries called Concents. Fraa are male Avout and Suur are female. The Concent of Saunt Edhar is the primary Concent in Amaria, and is located at Watcher’s Pass in The Breach.

Religions

Lannados, The Tribunal, The Rotting Lord, Orphella

Appearance

Amarians tend to have lighter skin tones with hair ranging from blond to black. They generally span the range of human size and appearance. Following are example appearances:

Wealthy or noble men in Amaria tend to wear knee high boots and tight breeches. Their shirts come in a variety of colors and styles, but they tend to fit tight around the middle with dress collars and ruffled or billowed sleeves. Over this, it is common to wear either a fine vest or short sleeved doublet with house insignia. The latest styles also include formal overcoats, worn over the shirt and vest along with a silk ribbon around one’s neck called a “tie”. Women prefer elaborate gowns or dresses with long flowing or braided hair and jeweled hair nets. Commoners tend to wear simple wool or cotton clothing in similar, but more practical styles than their wealthier patrons. Throughout Amaria, large floppy brimmed velvet hats and reading lenses are also in vogue. Large full beards or “tufts” (mutton chops) are also fashionable.

Amaria

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